#include "stdafx.h"

class Rope
{
public:

	Rope(Ogre::SceneManager * sceneMgr,OgreNewt::World* W, Ogre::Vector3 position, int parts,Ogre::Real scale);  
	~Rope();

private:
	
	static int counter;
	OgreNewt::World* mWorld;
	Ogre::SceneManager * mSceneMgr;

};